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Learn game dev with theory-driven tutorials. Build a portfolio-ready SHMUP that actually feels fun to play.

What You'll Build

  • Complete game from menu to game over
  • Smooth player controls & collision systems
  • Enemy AI with multiple behavior patterns
  • Power-ups, weapons & upgrade systems
  • Epic boss battles with attack phases
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Rob

Hi, I'm Rob

I've been in the games industry for over 10 years, working with Epic and Microsoft on everything from mobile to VR/AR. My mission: help you build portfolio-ready games that actually feel fun to play, not just "work".

Too many tutorials teach basic implementations that feel lackluster. I focus on game design theory and quality code that takes your projects from beginner exercises to something you're actually proud of.