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Build a Complete Shoot 'Em Up Game
Learn game dev with theory-driven tutorials. Build a portfolio-ready SHMUP that actually feels fun to play, not just a basic implementation that "works".

What You'll Build
- β Complete game from menu to game over
- β Smooth player controls & collision systems
- β Enemy AI with multiple behavior patterns
- β Power-ups, weapons & upgrade systems
- β Epic boss battles with attack phases

Hi, I'm Rob
I've been in the games industry for over 10 years, working with Epic and Microsoft on everything from mobile to VR/AR. My mission: help you build portfolio-ready games that actually feel fun to play, not just "work".
Too many tutorials teach basic implementations that feel lackluster. I focus on game design theory and quality code that takes your projects from beginner exercises to something you're actually proud of.