Projects

Playable proof. Not promises.

Every project here demonstrates principles taught in the courses: readable action, complete loops, and the difference between a prototype and something people can actually play.

LL

Lamp Lighter

Mood, pacing, and interaction design beyond tutorial-mechanic territory. A complete playable piece focused on atmosphere, precision, and readable action.

Game jam Platformer 1st place
SkyPop SHMUP Template

SkyPop SHMUP Template

Arcade structure, scoring pressure, enemy readability, and shooter systems you can inspect, adapt, and learn from.

UE5 Blueprints Template
Patreon Paradise

Patreon Paradise

Community extras, behind-the-scenes devlogs, prototypes, and the full process behind the polished output.

Community UE5
SHMUP course concept

SHMUP course concept

The intended course target: a complete shooter path from control feel to scoring, enemy patterns, feedback, menus, and shipping polish.

Planned course Interest check

Stay in the loop

New projects. New courses.

Get notified when playable demos, source drops, and course plans move forward.